New Job update! ----- 02/10/2008


 

Producer


Vancouver

LEAD GAMEPLAY ANIMATION PROGRAMMER - JGCAN1145 - Vancouver, Canada


Responsibilities:
- Be the technical driver behind character-centric gameplay, including AI and Animation features.
- Lead a talented team in delivering the high quality animation technology on PS3 and Xbox360 platforms.
- Collaborate with the animation and gameplay team to help build the most entertaining RPG Experience possible
- Work with character physics, rag-dolls, and secondary animation systems to create believable characters in the world.
- Implement and iterate upon the cutting edge animation pipelines and tool-chains.
- Create tools for animators to allow them freedom to create and tune gameplay.
- Parallelize animation and gameplay systems across multiple Processors (SPUs)
- Design animation systems and AI interfaces
- Work in collaboration with artists
Qualifications:
- Excellent C++ programming skills
- Expertise in game animation technologies
- Experience with multi-threaded and multi-core platforms
- Experience with Gameplay programming and AI techniques
- Extensive experience with game consoles
- Strong knowledge of 3D math
- Experience working with inverse kinematics
- Working knowledge of Maya, MEL and Python scripting is an asset
- Ability to work well in a milestone-driven, team development environment
- Passion for playing and making games


PRODUCER (JGCAN4045)

Objective
The Producer is responsible for ensuring the overall vision, quality and delivery of an individual product. The Producer must ensure that this vision is realized in every aspect/discipline and the project is completed on time and on budget, while maintaining a commitment to high standards. Should there be a conflict or problem that cannot be resolved, it is the Producer’s job to make the decision or bring the issue to the attention of appropriate Senior Management, so that the project can move forward.

Responsibilities
- Maintain the overall vision of the product with the leads and ensure the focus of the team is always working towards those goals.
- Work with leads to produce clear project plans for entire project including prototype, pre-production and production plans, staffing plans, pipeline and sharing plans.
- Create schedules and carry ultimate delivery responsibility with direct reports (leads) and assistant producers based on production plans and project vision.
- Develop and Produce production reports including comprehensive operational statistics, forecasts and status reports
- Daily supervision and review of direct reports.
- Work with Associate/Assistant Producer to ensure that the project schedule is updated on a weekly basis and that resources are properly allocated and utilized on project.
- Act as the product’s advocate or evangelist both internally and externally, ensuring appropriate focus is given to issues that may hinder the product’s success in the marketplace.
- Primary responsibility for scheduling of the project and providing up to date schedules to the team and Executives on a weekly basis.
- Manage recruitment goals and outside contractors as required.
- Facilitate communication and decision-making between disciplines and internal stakeholders.
- Update Executive team on project status, including any concerns/issues.
- Manage employee relations, performance review as well as proactively identifying and managing solutions to problems.
- Ensuring team is fully staffed and supplied with all necessary equipment.
Skills
- Very proficient at using Microsoft Office products (Word, Excel, PowerPoint etc.).
- Very good communication skills, both written and spoken.
- Be independent in nature, with strong ability to positively delegate direction.
- Function in high-pressure situations with passionate, driven, and sometimes difficult people.
- Love of gaming, no matter what platform or genre.
- Have a positive and professional attitude and a willingness to work hard.
- Show extreme attention to detail, including ability to offer suggestions to Leads and Executive management
- A background in any of the basic disciplines (Project Management, Art, Design or Programming)
- Has functioned as a producer or associate producer on at least two published videogame titles.
- Significant previous project and people management experience.


Programming
Art
Design
Production
Animation
Marketing / Sales
Executive

United States
  • Arizona
  • California
    - SF BAY
    - LA
    - OC
    - SD
  • Colorado
  • Georgia
  • Illinois
  • Maryland
  • Massachusetts
  • Minnesota
  • Missouri
  • Nevada
  • New Jersey
  • New York
  • North Carolina
  • Oregon
  • Texas
  • Utah
  • Virginia
  • Washington
  • Wisconsin

Canada
  • Alberta - Edmonton
  • British Columbia -
    Vancouver

  • Ontario - Toronto
  • Quebec - Montreal

Overseas
  • Asia
  • Australia
  • England
  • France
  • Germany
  • Sweden