New Job update! ----- 02/10/2008


Storyboard Artist



NETWORK PROGRAMMER (Mid – Sr.) – JGNY1161 – New York, NY


Job Requirements
- Programmers needed extend the components for the Unreal 3 engine.
- Your main tasks will focus on your strengths or previous experience, with subtasks spread across multiple disciplines to promote shared knowledge and robustness of the entire system.
- You will also be expected to help create or maintain documentation of the engine.
- Programmers must be able to follow the technical direction of the Lead Programmer, and help out junior level programmers as needed
- Microsoft Windows low level network programming for real-time application
- Shipped at least one FPS title, preferably cross-platform
- Previous experience writing game network code using TCP/IP and UDP stack
- Understanding of the underlying architecture and implementation of the and client-server models
- Experience handling bandwidth, latency and synchronization issues
- Experience developing on PlayStation 2, XBox and PC platform.
- Solid C/C++ skills
- Positive attitude
- Strong work ethic
- Willingness to adapt
Education/Relevant Experience
- Certified Microsoft Engineer
- Game Programming
- Xbox Live Programming
- Computer science or similar degree, or comparable experience.


SENIOR AI PROGRAMMER – JGNY1160 – New York, NY


Responsibilities:
- Design and Develop AI and Game Play systems for the game engine within schedule
- Participates in Design and Code reviews
- Create systems that achieve the game design goals
- Create technology that can be re-used and extended in the future
- Work with other team members to identify, define and solve problems
- Work with external technology as needed
- Other duties as assigned
Requirements:
- BS in CS or EE or equivalent professional experience
- 6+ years of game programming experience with at least 2 shipped products
- Strong knowledge of C++
- Experience with Unreal 3 a plus
- Effective verbal and written communication skills
- Must be detail oriented to be able to quickly identify issues and resolve them
- Must demonstrate ownership and can follow through on all responsibilities
- Self motivated with strong work ethics
- Thrives in a team environment


SR. TECHNICAL ARTIST – JGNY2112 – New York, NY


This artist will report to the Art Director. This artist will coordinate with the Art Production Manager, the Technical Director, The Lead Artist, and the art team drivers to develop and refine an art pipeline. This artist should be capable of designing workflow refinements which will enhance the productivity of the art team as a whole. Candidates will be responsible for developing tools for both for in-engine and art production use. This candidate will also be called upon to work with the animation department to rig and process characters and animation.
Candidate should have a strong sense of design and an amazing attention to detail. Game engine & editor experience is highly preferred. Candidate must have a good understanding of modeling, texturing, rigging, programming, and pipeline development. Candidates should also have at least 4 years experience in a production environment, preferably in the game industry.
Qualifications:
- Demonstrable expert experience modeling, texturing, rigging, scripting, and lighting levels/environments.
- Excellent knowledge using Maya (preferred) or 3DStudio Max. A good understanding of both is highly preferred.
- Technically oriented with a good understanding of the art process.
- Some experience using at least 1 of the following 3d editors/engines:
- Unreal/Radiant/Source/Jupiter.
- Excellent verbal and written communication skills, with experience documenting pipeline workflows.
- Ability and willingness to accept and follow direction, collaborate productively with others, and work "crunch time" to meet deadlines as necessary.
- Positive, professional attitude. Disciplined and self-motivated with a strong work ethic.
- Ability to think creatively and analytically.
- Excellent organizational skills. Ability to multitask effectively, prioritizes competing demands, and follows through on details. Must be flexible enough to deal with changing role requirements.
- Passionate about games and able to articulate that passion clearly and analytically. A broad knowledge base of console and PC games.
- Secondary education degree or equivalent.
Sample Work Required:
- Any supplemental materials demonstrating skills relevant to this position are also encouraged (e.g., examples of models, design, textured structures or environments, Photoshop texture files, etc).


SENIOR PRODUCER – JGNY4066 – New York, NY

Every day you could be:
- Collaborating with Art, Design and Programming to develop an AAA title from concept to release.
- Creating long term, large-scale project schedules to budget manpower, drive milestones and scope the project.
- Developing and refining development processes to increase production and quality.
- Managing a team of people to make sure that for every feature, every detail comes in on schedule, is glued together, and works great.
- Communicating with management all goals obtained and any obstacles that need attention.
- Managing the testing and iteration of the game to perfection.
What you need to work here:
- A minimum of 7-8 years related industry experience, combining experience in industry disciplines, including programming, art, technology or production.
- You have to be organized and able to help organize others. Ability to multi-task and to adapt easily to change
- Be able to understand (and love) the complexities of how a successful AAA title works.
- Inspiring the team to reach their goals!
- MS Project or similar project management software skill.
- Be able to talk art, design, and software without pretending.
- Experience - At least two published titles under your belt with console experience.
- Experience with multi-platform video game production preferred
- Ability to establish and maintain long-term relationships
- Proficient knowledge or practical experience in one of the other gaming disciplines: 3D Art, Game Design, or Programming.


STORYBOARD ARTIST (JSNY2072) White Plains, NY

Job Description
The Storyboard Artist will be responsible for translating the screen story into the visual language of cinema. The Storyboard artist’s role is to translate scripts from print to visual medium that simply and briefly illustrates the film’s key scenes and events, establishes the mood, characters plot, the setting and anything else will help the audience understand the story. Invents and stages action.
Requirements
- Analyze the story/ script
- Interpreting script pages and sequences into visual presentations.
- Developing characters and dramatic action scene by scene.
- Suggesting shooting angles and transitions.
- Incorporating Director’s notes.
- Working quickly to translate story ideas into visual sequences.
- Work closely with Art Director, Head of story and Pre-Production Supervisor to choose the shots and define action.
- Create Storyboards for the scenes assigned.
Qualifications
- Strong drawing skills that suggest character and action
- Understanding of cinematic scene and dramatic structure
- Understanding of character development
- Ability to work collaboratively.
- Minimum 3 years feature film or television experiences and demonstrated success in like position.
- Ability to analyze scenes in written form and translate into visual product.
- Ability to express story and character through drawings-to draw characters that are model and express emotion.
- Ability to invent action and express it through drawing.
Competencies
- Content Expertise & Technical Skills – 5 out of 5 rating which means lots of related experience and highly adept
- Time/Project Management – 3 out of 5 rating which means enough related experience and skill to perform
- Creativity - 5 out of 5 rating which means lots of related experience and highly adept
- Analytical – 4 out of 5 rating which means significant related experience and skills
- Communication - 4 out of 5 rating which means significant related experience and skills




Programming
Art
Design
Production
Animation
Marketing / Sales
Executive

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